the rate at which they drop needs to be changed because it is nowhere near enough which is another design aspect. the blue prints all way to iron age and only gotten 1 blue print which the building takes 9 and i do max polish, motivate and plunder each day. you wouldnt design a game that would basically make you stop researching just to trade to unlock more things to build or upgrading buildings. but now your trying to say your limited to your trade because of research in itself and lets not talk about having to use forge points to upgrade your great buildings. this has to be something that needs to be looked into because you need certain items to unlock what is researched and there is no way to mass produce enough by yourself you must trade. in 10 increments but logging in enough you can use 24 but then you dont earn enough to do trades? is this a serious error in design of the game. if your going to make it where research is using forge points then how is it you gain 24 research per day i.e. it requires forge points to make a trade. No i am talking about forge points cant buy anything off of trade system due to no forge points.
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